The future is now at John G. Dinkelmeyer Elementary School, where fifth graders are immersed in robotics.
Computer science teacher Catherine Schlaich introduced students to Lego SPIKE kits to build and program carnival games. Working in teams, the young engineers had six options, such as bowling, hockey and mini-golf. They had to following the building instructions, install a battery, motor and sensors, then program movements in the SPIKE app on iPads.
Students worked with Blockly, a visual programming editor, to write the code using drag-and-drop blocks. She said it builds upon their knowledge of Scratch coding, which they learned in fourth grade. After getting the movements to work, students had to modify and enhance their code.
In the Avoid the Edge carnival game, students included a motor and color sensor, and had to program a bat to hit a ball, but not so hard that it went over the edge of the Lego base. The mini-golf game required programming a club to hit a ball and a light to go on when it reached the hole. A-Maze-Ing used a gyro sensor to tilt the entire base so a ball worked its way through a maze.
As a culminating project, students will then create their own carnival games, which must use at least two electronic components. They won’t have instructions to follow then, so they must use their creativity while also following the engineering design process. The success will come from collaboration.
“They have to work as a team in order for their robots to work,” Ms. Schlaich said. “Everybody’s got to be participating and helping each other out.”
Click here to view the Brick by Brick, Dinkelmeyer Students Build Bots slideshow.
Date Added: 11/25/2025